贪吃蛇python代码

python
import pygame import time import random # 初始化 Pygame pygame.init() # 定义颜色 white = (255, 255, 255) yellow = (255, 255, 102) black = (0, 0, 0) red = (213, 50, 80) green = (0, 255, 0) blue = (50, 153, 213) # 设置屏幕宽度和高度 dis_width = 800 dis_height = 600 # 创建屏幕对象 dis = pygame.display.set_mode((dis_width, dis_height)) pygame.display.set_caption('Snake Game') # 设置游戏参数 snake_block = 10 snake_speed = 15 # 设置字体 font_style = pygame.font.SysFont(None, 50) def our_snake(snake_block, snake_list): for x in snake_list: pygame.draw.rect(dis, black, [x[0], x[1], snake_block, snake_block]) def message(msg, color): mesg = font_style.render(msg, True, color) dis.blit(mesg, [dis_width / 6, dis_height / 3]) def gameLoop(): game_over = False game_close = False # 初始位置 x1 = dis_width / 2 y1 = dis_height / 2 # 初始位置变化量 x1_change = 0 y1_change = 0 # 创建蛇的初始长度 snake_list = [] length_of_snake = 1 # 随机生成食物位置 foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0 foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0 while not game_over: while game_close == True: dis.fill(blue) message("You Lost! Press Q-Quit or C-Play Again", red) pygame.display.update() for event in pygame.event.get(): if event.type == pygame.KEYDOWN: if event.key == pygame.K_q: game_over = True game_close = False if event.key == pygame.K_c: gameLoop() for event in pygame.event.get(): if event.type == pygame.QUIT: game_over = True if event.type == pygame.KEYDOWN: if event.key == pygame.K_LEFT: x1_change = -snake_block y1_change = 0 elif event.key == pygame.K_RIGHT: x1_change = snake_block y1_change = 0 elif event.key == pygame.K_UP: y1_change = -snake_block x1_change = 0 elif event.key == pygame.K_DOWN: y1_change = snake_block x1_change = 0 if x1 >= dis_width or x1 < 0 or y1 >= dis_height or y1 < 0: game_close = True x1 += x1_change y1 += y1_change dis.fill(blue) pygame.draw.rect(dis, green, [foodx, foody, snake_block, snake_block]) snake_head = [] snake_head.append(x1) snake_head.append(y1) snake_list.append(snake_head) if len(snake_list) > length_of_snake: del snake_list[0] for x in snake_list[:-1]: if x == snake_head: game_close = True our_snake(snake_block, snake_list) pygame.display.update() if x1 == foodx and y1 == foody: foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0 foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0 length_of_snake += 1 time.sleep(0.1) pygame.quit() quit() gameLoop()

这是一个基本的贪吃蛇游戏,使用 Pygame 模块来实现游戏界面和交互。游戏的逻辑包括蛇的移动、食物的生成、碰撞检测等。你可以根据需要对代码进行修改和扩展。

python
import pygame import time import random # 初始化 pygame.init() # 定义颜色 white = (255, 255, 255) yellow = (255, 255, 102) black = (0, 0, 0) red = (213, 50, 80) green = (0, 255, 0) blue = (50, 153, 213) # 设置屏幕大小 dis_width = 800 dis_height = 600 dis = pygame.display.set_mode((dis_width, dis_height)) # 设置字体和字号 font_style = pygame.font.SysFont(None, 50) # 设置游戏速度 snake_speed = 15 # 设置蛇的尺寸 snake_block = 10 # 设置时钟 clock = pygame.time.Clock() # 设置蛇的起始位置 x1 = dis_width / 2 y1 = dis_height / 2 # 蛇的移动方向 x1_change = 0 y1_change = 0 # 初始化分数 score = 0 # 食物的位置 foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0 foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0 def snake(snake_block, snake_list): for x in snake_list: pygame.draw.rect(dis, green, [x[0], x[1], snake_block, snake_block]) def message(msg, color): mesg = font_style.render(msg, True, color) dis.blit(mesg, [dis_width / 6, dis_height / 3]) def gameLoop(): # 蛇的初始长度 snake_list = [] length_of_snake = 1 game_over = False game_close = False global x1, y1, x1_change, y1_change, score, foodx, foody while not game_over: while game_close: dis.fill(blue) message("You Lost! Press Q-Quit or C-Play Again", red) pygame.display.update() for event in pygame.event.get(): if event.type == pygame.KEYDOWN: if event.key == pygame.K_q: game_over = True game_close = False if event.key == pygame.K_c: gameLoop() for event in pygame.event.get(): if event.type == pygame.QUIT: game_over = True if event.type == pygame.KEYDOWN: if event.key == pygame.K_LEFT: x1_change = -snake_block y1_change = 0 elif event.key == pygame.K_RIGHT: x1_change = snake_block y1_change = 0 elif event.key == pygame.K_UP: y1_change = -snake_block x1_change = 0 elif event.key == pygame.K_DOWN: y1_change = snake_block x1_change = 0 if x1 >= dis_width or x1 < 0 or y1 >= dis_height or y1 < 0: game_close = True x1 += x1_change y1 += y1_change dis.fill(blue) pygame.draw.rect(dis, red, [foodx, foody, snake_block, snake_block]) snake_head = [] snake_head.append(x1) snake_head.append(y1) snake_list.append(snake_head) if len(snake_list) > length_of_snake: del snake_list[0] for x in snake_list[:-1]: if x == snake_head: game_close = True snake(snake_block, snake_list) pygame.display.update() if x1 == foodx and y1 == foody: foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0 foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0 length_of_snake += 1 score += 1 clock.tick(snake_speed) pygame.quit() quit() gameLoop()

这是一个简单的贪吃蛇游戏,使用了 Python 的 Pygame 库。你可以在你的 Python 环境中运行此代码来尝试游戏。确保你已经安装了 Pygame 库。