贪吃蛇python代码
pythonimport pygame
import time
import random
# 初始化 Pygame
pygame.init()
# 定义颜色
white = (255, 255, 255)
yellow = (255, 255, 102)
black = (0, 0, 0)
red = (213, 50, 80)
green = (0, 255, 0)
blue = (50, 153, 213)
# 设置屏幕宽度和高度
dis_width = 800
dis_height = 600
# 创建屏幕对象
dis = pygame.display.set_mode((dis_width, dis_height))
pygame.display.set_caption('Snake Game')
# 设置游戏参数
snake_block = 10
snake_speed = 15
# 设置字体
font_style = pygame.font.SysFont(None, 50)
def our_snake(snake_block, snake_list):
for x in snake_list:
pygame.draw.rect(dis, black, [x[0], x[1], snake_block, snake_block])
def message(msg, color):
mesg = font_style.render(msg, True, color)
dis.blit(mesg, [dis_width / 6, dis_height / 3])
def gameLoop():
game_over = False
game_close = False
# 初始位置
x1 = dis_width / 2
y1 = dis_height / 2
# 初始位置变化量
x1_change = 0
y1_change = 0
# 创建蛇的初始长度
snake_list = []
length_of_snake = 1
# 随机生成食物位置
foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0
foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0
while not game_over:
while game_close == True:
dis.fill(blue)
message("You Lost! Press Q-Quit or C-Play Again", red)
pygame.display.update()
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_q:
game_over = True
game_close = False
if event.key == pygame.K_c:
gameLoop()
for event in pygame.event.get():
if event.type == pygame.QUIT:
game_over = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
x1_change = -snake_block
y1_change = 0
elif event.key == pygame.K_RIGHT:
x1_change = snake_block
y1_change = 0
elif event.key == pygame.K_UP:
y1_change = -snake_block
x1_change = 0
elif event.key == pygame.K_DOWN:
y1_change = snake_block
x1_change = 0
if x1 >= dis_width or x1 < 0 or y1 >= dis_height or y1 < 0:
game_close = True
x1 += x1_change
y1 += y1_change
dis.fill(blue)
pygame.draw.rect(dis, green, [foodx, foody, snake_block, snake_block])
snake_head = []
snake_head.append(x1)
snake_head.append(y1)
snake_list.append(snake_head)
if len(snake_list) > length_of_snake:
del snake_list[0]
for x in snake_list[:-1]:
if x == snake_head:
game_close = True
our_snake(snake_block, snake_list)
pygame.display.update()
if x1 == foodx and y1 == foody:
foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0
foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0
length_of_snake += 1
time.sleep(0.1)
pygame.quit()
quit()
gameLoop()
这是一个基本的贪吃蛇游戏,使用 Pygame 模块来实现游戏界面和交互。游戏的逻辑包括蛇的移动、食物的生成、碰撞检测等。你可以根据需要对代码进行修改和扩展。
pythonimport pygame
import time
import random
# 初始化
pygame.init()
# 定义颜色
white = (255, 255, 255)
yellow = (255, 255, 102)
black = (0, 0, 0)
red = (213, 50, 80)
green = (0, 255, 0)
blue = (50, 153, 213)
# 设置屏幕大小
dis_width = 800
dis_height = 600
dis = pygame.display.set_mode((dis_width, dis_height))
# 设置字体和字号
font_style = pygame.font.SysFont(None, 50)
# 设置游戏速度
snake_speed = 15
# 设置蛇的尺寸
snake_block = 10
# 设置时钟
clock = pygame.time.Clock()
# 设置蛇的起始位置
x1 = dis_width / 2
y1 = dis_height / 2
# 蛇的移动方向
x1_change = 0
y1_change = 0
# 初始化分数
score = 0
# 食物的位置
foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0
foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0
def snake(snake_block, snake_list):
for x in snake_list:
pygame.draw.rect(dis, green, [x[0], x[1], snake_block, snake_block])
def message(msg, color):
mesg = font_style.render(msg, True, color)
dis.blit(mesg, [dis_width / 6, dis_height / 3])
def gameLoop():
# 蛇的初始长度
snake_list = []
length_of_snake = 1
game_over = False
game_close = False
global x1, y1, x1_change, y1_change, score, foodx, foody
while not game_over:
while game_close:
dis.fill(blue)
message("You Lost! Press Q-Quit or C-Play Again", red)
pygame.display.update()
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_q:
game_over = True
game_close = False
if event.key == pygame.K_c:
gameLoop()
for event in pygame.event.get():
if event.type == pygame.QUIT:
game_over = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
x1_change = -snake_block
y1_change = 0
elif event.key == pygame.K_RIGHT:
x1_change = snake_block
y1_change = 0
elif event.key == pygame.K_UP:
y1_change = -snake_block
x1_change = 0
elif event.key == pygame.K_DOWN:
y1_change = snake_block
x1_change = 0
if x1 >= dis_width or x1 < 0 or y1 >= dis_height or y1 < 0:
game_close = True
x1 += x1_change
y1 += y1_change
dis.fill(blue)
pygame.draw.rect(dis, red, [foodx, foody, snake_block, snake_block])
snake_head = []
snake_head.append(x1)
snake_head.append(y1)
snake_list.append(snake_head)
if len(snake_list) > length_of_snake:
del snake_list[0]
for x in snake_list[:-1]:
if x == snake_head:
game_close = True
snake(snake_block, snake_list)
pygame.display.update()
if x1 == foodx and y1 == foody:
foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0
foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0
length_of_snake += 1
score += 1
clock.tick(snake_speed)
pygame.quit()
quit()
gameLoop()
这是一个简单的贪吃蛇游戏,使用了 Python 的 Pygame 库。你可以在你的 Python 环境中运行此代码来尝试游戏。确保你已经安装了 Pygame 库。