python贪吃蛇代码
pythonimport pygame
import time
import random
# 初始化pygame
pygame.init()
# 设置游戏窗口的宽度和高度
window_width = 800
window_height = 600
# 设置颜色
white = (255, 255, 255)
black = (0, 0, 0)
red = (213, 50, 80)
green = (0, 255, 0)
blue = (50, 153, 213)
# 设置蛇身和蛇头的大小
block_size = 20
snake_speed = 15
# 设置字体
font_style = pygame.font.SysFont(None, 50)
# 创建窗口
window = pygame.display.set_mode((window_width, window_height))
pygame.display.set_caption('贪吃蛇')
# 画出蛇的身体
def our_snake(block_size, snake_list):
for x in snake_list:
pygame.draw.rect(window, green, [x[0], x[1], block_size, block_size])
# 显示消息
def message(msg, color):
mesg = font_style.render(msg, True, color)
window.blit(mesg, [window_width / 6, window_height / 3])
# 游戏循环
def gameLoop():
game_over = False
game_close = False
# 初始化蛇的位置
x1 = window_width / 2
y1 = window_height / 2
# 蛇的移动步数
x1_change = 0
y1_change = 0
# 初始化蛇的身体
snake_list = []
length_of_snake = 1
# 初始化食物的位置
foodx = round(random.randrange(0, window_width - block_size) / block_size) * block_size
foody = round(random.randrange(0, window_height - block_size) / block_size) * block_size
while not game_over:
while game_close == True:
window.fill(blue)
message("You Lost! Press C-Play Again or Q-Quit", red)
pygame.display.update()
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_q:
game_over = True
game_close = False
if event.key == pygame.K_c:
gameLoop()
for event in pygame.event.get():
if event.type == pygame.QUIT:
game_over = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
x1_change = -block_size
y1_change = 0
elif event.key == pygame.K_RIGHT:
x1_change = block_size
y1_change = 0
elif event.key == pygame.K_UP:
y1_change = -block_size
x1_change = 0
elif event.key == pygame.K_DOWN:
y1_change = block_size
x1_change = 0
# 检查蛇是否碰到了边界
if x1 >= window_width or x1 < 0 or y1 >= window_height or y1 < 0:
game_close = True
# 更新蛇的位置
x1 += x1_change
y1 += y1_change
window.fill(black)
# 画出食物
pygame.draw.rect(window, white, [foodx, foody, block_size, block_size])
snake_head = []
snake_head.append(x1)
snake_head.append(y1)
snake_list.append(snake_head)
if len(snake_list) > length_of_snake:
del snake_list[0]
for x in snake_list[:-1]:
if x == snake_head:
game_close = True
our_snake(block_size, snake_list)
pygame.display.update()
# 如果蛇吃到了食物
if x1 == foodx and y1 == foody:
foodx = round(random.randrange(0, window_width - block_size) / block_size) * block_size
foody = round(random.randrange(0, window_height - block_size) / block_size) * block_size
length_of_snake += 1
# 控制游戏速度
pygame.time.Clock().tick(snake_speed)
pygame.quit()
quit()
gameLoop()
这是一个简单的贪吃蛇游戏,使用了Pygame库来实现游戏的图形化界面。你可以在你的本地环境中运行这个代码,并根据需要进行修改和扩展。
pythonimport pygame
import time
import random
# 初始化 Pygame
pygame.init()
# 定义颜色
white = (255, 255, 255)
yellow = (255, 255, 102)
black = (0, 0, 0)
red = (213, 50, 80)
green = (0, 255, 0)
blue = (50, 153, 213)
# 设置屏幕宽度和高度
dis_width = 800
dis_height = 600
# 创建屏幕对象
dis = pygame.display.set_mode((dis_width, dis_height))
pygame.display.set_caption('Snake Game')
clock = pygame.time.Clock()
snake_block = 10
snake_speed = 30
font_style = pygame.font.SysFont(None, 50)
def message(msg, color):
mesg = font_style.render(msg, True, color)
dis.blit(mesg, [dis_width / 6, dis_height / 3])
def gameLoop():
game_over = False
game_close = False
x1 = dis_width / 2
y1 = dis_height / 2
x1_change = 0
y1_change = 0
snake_list = []
length_of_snake = 1
foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0
foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0
while not game_over:
while game_close == True:
dis.fill(blue)
message("You Lost! Press C-Play Again or Q-Quit", red)
pygame.display.update()
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_q:
game_over = True
game_close = False
if event.key == pygame.K_c:
gameLoop()
for event in pygame.event.get():
if event.type == pygame.QUIT:
game_over = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
x1_change = -snake_block
y1_change = 0
elif event.key == pygame.K_RIGHT:
x1_change = snake_block
y1_change = 0
elif event.key == pygame.K_UP:
y1_change = -snake_block
x1_change = 0
elif event.key == pygame.K_DOWN:
y1_change = snake_block
x1_change = 0
if x1 >= dis_width or x1 < 0 or y1 >= dis_height or y1 < 0:
game_close = True
x1 += x1_change
y1 += y1_change
dis.fill(blue)
pygame.draw.rect(dis, green, [foodx, foody, snake_block, snake_block])
snake_head = []
snake_head.append(x1)
snake_head.append(y1)
snake_list.append(snake_head)
if len(snake_list) > length_of_snake:
del snake_list[0]
for x in snake_list[:-1]:
if x == snake_head:
game_close = True
for segment in snake_list:
pygame.draw.rect(dis, black, [segment[0], segment[1], snake_block, snake_block])
pygame.display.update()
if x1 == foodx and y1 == foody:
foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0
foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0
length_of_snake += 1
clock.tick(snake_speed)
pygame.quit()
quit()
gameLoop()
这段代码创建了一个简单的贪吃蛇游戏,使用了Pygame库来实现图形界面和游戏逻辑。你可以通过安装Pygame库并运行这段代码来尝试游戏。