python贪吃蛇代码

python
import pygame import time import random # 初始化pygame pygame.init() # 设置游戏窗口的宽度和高度 window_width = 800 window_height = 600 # 设置颜色 white = (255, 255, 255) black = (0, 0, 0) red = (213, 50, 80) green = (0, 255, 0) blue = (50, 153, 213) # 设置蛇身和蛇头的大小 block_size = 20 snake_speed = 15 # 设置字体 font_style = pygame.font.SysFont(None, 50) # 创建窗口 window = pygame.display.set_mode((window_width, window_height)) pygame.display.set_caption('贪吃蛇') # 画出蛇的身体 def our_snake(block_size, snake_list): for x in snake_list: pygame.draw.rect(window, green, [x[0], x[1], block_size, block_size]) # 显示消息 def message(msg, color): mesg = font_style.render(msg, True, color) window.blit(mesg, [window_width / 6, window_height / 3]) # 游戏循环 def gameLoop(): game_over = False game_close = False # 初始化蛇的位置 x1 = window_width / 2 y1 = window_height / 2 # 蛇的移动步数 x1_change = 0 y1_change = 0 # 初始化蛇的身体 snake_list = [] length_of_snake = 1 # 初始化食物的位置 foodx = round(random.randrange(0, window_width - block_size) / block_size) * block_size foody = round(random.randrange(0, window_height - block_size) / block_size) * block_size while not game_over: while game_close == True: window.fill(blue) message("You Lost! Press C-Play Again or Q-Quit", red) pygame.display.update() for event in pygame.event.get(): if event.type == pygame.KEYDOWN: if event.key == pygame.K_q: game_over = True game_close = False if event.key == pygame.K_c: gameLoop() for event in pygame.event.get(): if event.type == pygame.QUIT: game_over = True if event.type == pygame.KEYDOWN: if event.key == pygame.K_LEFT: x1_change = -block_size y1_change = 0 elif event.key == pygame.K_RIGHT: x1_change = block_size y1_change = 0 elif event.key == pygame.K_UP: y1_change = -block_size x1_change = 0 elif event.key == pygame.K_DOWN: y1_change = block_size x1_change = 0 # 检查蛇是否碰到了边界 if x1 >= window_width or x1 < 0 or y1 >= window_height or y1 < 0: game_close = True # 更新蛇的位置 x1 += x1_change y1 += y1_change window.fill(black) # 画出食物 pygame.draw.rect(window, white, [foodx, foody, block_size, block_size]) snake_head = [] snake_head.append(x1) snake_head.append(y1) snake_list.append(snake_head) if len(snake_list) > length_of_snake: del snake_list[0] for x in snake_list[:-1]: if x == snake_head: game_close = True our_snake(block_size, snake_list) pygame.display.update() # 如果蛇吃到了食物 if x1 == foodx and y1 == foody: foodx = round(random.randrange(0, window_width - block_size) / block_size) * block_size foody = round(random.randrange(0, window_height - block_size) / block_size) * block_size length_of_snake += 1 # 控制游戏速度 pygame.time.Clock().tick(snake_speed) pygame.quit() quit() gameLoop()

这是一个简单的贪吃蛇游戏,使用了Pygame库来实现游戏的图形化界面。你可以在你的本地环境中运行这个代码,并根据需要进行修改和扩展。

python
import pygame import time import random # 初始化 Pygame pygame.init() # 定义颜色 white = (255, 255, 255) yellow = (255, 255, 102) black = (0, 0, 0) red = (213, 50, 80) green = (0, 255, 0) blue = (50, 153, 213) # 设置屏幕宽度和高度 dis_width = 800 dis_height = 600 # 创建屏幕对象 dis = pygame.display.set_mode((dis_width, dis_height)) pygame.display.set_caption('Snake Game') clock = pygame.time.Clock() snake_block = 10 snake_speed = 30 font_style = pygame.font.SysFont(None, 50) def message(msg, color): mesg = font_style.render(msg, True, color) dis.blit(mesg, [dis_width / 6, dis_height / 3]) def gameLoop(): game_over = False game_close = False x1 = dis_width / 2 y1 = dis_height / 2 x1_change = 0 y1_change = 0 snake_list = [] length_of_snake = 1 foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0 foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0 while not game_over: while game_close == True: dis.fill(blue) message("You Lost! Press C-Play Again or Q-Quit", red) pygame.display.update() for event in pygame.event.get(): if event.type == pygame.KEYDOWN: if event.key == pygame.K_q: game_over = True game_close = False if event.key == pygame.K_c: gameLoop() for event in pygame.event.get(): if event.type == pygame.QUIT: game_over = True if event.type == pygame.KEYDOWN: if event.key == pygame.K_LEFT: x1_change = -snake_block y1_change = 0 elif event.key == pygame.K_RIGHT: x1_change = snake_block y1_change = 0 elif event.key == pygame.K_UP: y1_change = -snake_block x1_change = 0 elif event.key == pygame.K_DOWN: y1_change = snake_block x1_change = 0 if x1 >= dis_width or x1 < 0 or y1 >= dis_height or y1 < 0: game_close = True x1 += x1_change y1 += y1_change dis.fill(blue) pygame.draw.rect(dis, green, [foodx, foody, snake_block, snake_block]) snake_head = [] snake_head.append(x1) snake_head.append(y1) snake_list.append(snake_head) if len(snake_list) > length_of_snake: del snake_list[0] for x in snake_list[:-1]: if x == snake_head: game_close = True for segment in snake_list: pygame.draw.rect(dis, black, [segment[0], segment[1], snake_block, snake_block]) pygame.display.update() if x1 == foodx and y1 == foody: foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0 foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0 length_of_snake += 1 clock.tick(snake_speed) pygame.quit() quit() gameLoop()

这段代码创建了一个简单的贪吃蛇游戏,使用了Pygame库来实现图形界面和游戏逻辑。你可以通过安装Pygame库并运行这段代码来尝试游戏。